Jun 07, 2012 BFME 2 Download and no-cd play. 6 Pages 1 2 3 › » # 1 Raziel` May 24 2011, 12:12 PM I made this topic to help ppl who lost their cd but still want to play bfme2. I DO NOT INTEND TO TELL ANYONE HOW TO CRACK THE GAME. YOU SHOULD STILL NEED A LEGAL KEY TO PLAY THIS. You should have an.iso file when the extract is done. (I’m not sure if.
The BFME2: HD Edition is a model pack featuring both reworked and all-new unit and hero models. Our primary goal is to preserve the distinctive style of BFME2's models while thoroughly polishing them up. If you like what we do, support the team on.
How does it work? BFME2: HD Edition is being developed primarily for use on 's multiplayer server. The most important feature of this model pack is that it's intercompatible, meaning you can use it online even if your opponent doesn't have it installed. You will not run into any compatibility or out-of-sync issues while running this pack.
How do I install it? Simply download the file and run the installer!
After that, click the HD Edition shortcut on your desktop to run! Future packs for BFME1 and RotWK are planned. Rider of Rohan and Mathijs. The Peoples of Eriador Another article?
What is this, Mod of the Year? Rivendell was never a place of great military strength.
It was a refuge, protected by the power of Vilya, the Ring of Air, where elves came and lived and continued to do so during the long years of their waning. A place of learning, of song, dedicated to the preservation of history and elven culture. Elf-lords of great might and wisdom lived in Rivendell, but they were not numerous enough to form an army and march out to war. As such, Age of the Ring has interpreted Rivendell as an umbrella-term for a very diverse faction made up of several of the peoples that lived in Eriador, specifically its northern regions. These subfactions are what this article is about.
Exhibit B: The Hobbits of the Shire It is a common tendency in Men to underestimate Hobbits - mostly due to their small size, rosey cheeks, and soft-spoken tongue. Few realize, however, that their peaceful exterior is underpinned by an interior most hardy and unwavering. Hobbits possess great reserves of courage, and a natural resistance to the corrupting influence of Sauron and his minions. It is no coincidence that Gandalf felt Bilbo Baggins might be instrumental in reclaiming the Lonely Mountain, and neither can Frodo's resistance to the Ring's evil be chalked up to chance. In Age of the Ring, Hobbits are well represented.
Took Archers, inspired by the Hobbits' natural skill at marksmanship and the Took family's inclination for un-hobbit-like, adventurous activities. Bounders, the Shire's modest policing force that was greatly expanded during the War of the Ring and kept very busy safeguarding their borders. The Shirrifs of the Shire are also represented as banner carriers for the Hobbit units.
![Edition Edition](/uploads/1/2/5/5/125510497/452750489.jpg)
Additionally, Farmer Maggot and Fatty Bolger can also be recruited from the Eriador Encampment. Took Archers are deadly archers with relatively low armor, capable of quickly dealing a lot of damage from a limited range. Bounders are a basic infantry unit with additional damage versus heroes and a rock throw toggle. Farmer Maggot is protected by his large dogs and can summon his farm to temporarily boost resource gain.
Fatty Bolger can sound the Horn of Buckland, temporarily decreasing recruitment times for all Hobbit units. Exhibit D: The Elves of Rivendell Though not numerous enough to be considered an army, the Elves of Rivendell did have many great warriors amongst them. These warriors make up the backbone of the Rivendell faction, and are among the most powerful units in Age of the Ring.
They are expensive and difficult to recruit, but come with a full roster of roles: Glaivesmen, Swordsmen, Archers, mounted Knights, and Rivendell's hero unit: Veterans of the Last Alliance - indisputably the most powerful unit in the mod. The Veterans of the Last Alliance come with a full set of powers, based on their experience gained during the various wars they have been a part of: The Siege of Eregion, increasing their resistance to knockback and fear, the War of the Last Alliance, which grants armor bonuses to nearby Mannish units and damage to nearby elf units, and the Fall of Angmar, which increases their own melee damage, adding a siege damage component and increasing their ranged attack speed. That's it for this article. Expect more to come, either during or after the Mod of the Year awards - on both Rivendell and Rohan, the factions that will be in our next release.
![Bfme2 Bfme2](http://3.bp.blogspot.com/-PtYSm4MB8zw/UsAcyYyUilI/AAAAAAAAAhY/FvUmzJAMY0E/s1600/map2_zps32206a75.jpg)
Contents Story setting Unlike its predecessor, the game is set mainly in the northern regions of, and focuses on the there. Factions include the, ( and combined) and the, along with. For the Good campaign, the story starts in where the Goblins from the are poised to attack, while the journey south. For the Evil campaign, it begins with the siege of from 's stronghold of. The story highlights some of the lesser-known events of the book — as EA had acquired a license from as well as one for the movies, they used the battles in the north as the focal point, which are only briefly hinted at in the of DVD, and noted in the Appendices in the novels: in the books it is explained that while the front of the war that the Fellowship characters are experiencing (and which is directly shown by the movies) is the primary one, it is in fact a war fought on many fronts across Middle-earth. However, the game and its version of the war in the north should not be seen an accurate record of what Tolkien actually wrote, since many liberties have been taken (see below).